Warmup 40 Second Keep Away.txt
40 Second Keep Away
This is a great warm-up for a team game/activity that involves man-to-man defense. Small teams of 4-5 students to optimize physical activity. Teams play "Keepaway" from each other. Who ever has the ball at the end of the 40 seconds earns a point. Teams alternate who starts with the ball during each of the 40 second time periods. Each team tries to earn as many points as possible. Teams can rotate after a few rounds so that they continue to play against new opponents.
Rules:
- Can not run with the ball (may take 3 steps to slow down/stop).
- Dropped balls, incomplete passes and out-of-bounds balls result in a turnover.
- May only hold the ball for 3 seconds.
- Must give players 3 feet (arm's distance) when playing defense.
Equipment:
Facilities:
Anywhere
Resources: